moto手机开发的一些问题汇总(一)

类别:Java 点击:0 评论:0 推荐:

moto388SDK http://kb.motorola.metrowerks.com/motorola/toolsHome.do
jdk1.3.1 sun.com
jcreator  http://www.jcreator.com/Download.htm

1,怎么然程序知道是运行在模拟器上还是在手机上
看IMEI号。一般手机按"*#06#"就可得到imei码,每个手机是唯一的。
public void paint(Graphics g) {
 g.drawString("Phone Parameter:",0, 0, 16|4);
 g.drawString("IMEI:",0, 30,16|4);
 g.drawString(System.getProperty("phone.imei"),0, 60,16|4);
 g.drawString("Network Parameter:",0, 90, 16|4);
 g.drawString("MCC:"+System.getProperty("phone.mcc"),0, 120,16|4);
 g.drawString("MNC:"+System.getProperty("phone.mnc"),0, 150, 16|4);
 g.drawString("LAI:"+System.getProperty("phone.lai"),0, 180, 16|4);
 g.drawString("CID:"+System.getProperty("phone.cid"),0, 210, 16|4);
}

2 看别人的game源代码时,找不到resource(图片)的原因,
  如果你还没有添加一个叫做J2ME_RESOURCE_DIR的新的环境变量的话,建立他,具体步骤如下:

win98下:编辑c:\autoexec.bat文件,加入set J2ME_RESOURCE_DIR=你的工程目录,重起系统。

win2k下:我的电脑-》属性-》高级-》环境变量-》系统-》添加-》名称:J2ME_RESOURCE_DIR
内容:你的工程目录

配好后,每当你在jcreator中打开时,就自动转向你的J2ME_RESOURCE_DIR所指定的目录

3 四级灰度的颜色值怎么表示?
private final static int WHITE_COLOR = 0x00FFFFFF;
private final static int LIGHT_GRAY = 0x00888888;
private final static int DARK_GRAY = 0x00444444;
private final static int BLACK_COLOR = 0x00000000;

4 关于开发工具
MotoJ2SDK是为摩托罗拉388手机定制的命令行开发工具包,当然也可与IDE开发工具集成从而方便用户的开发。其中可以集成的开发环境包括:CodeWarrior, JCreator等。

另外SUN公司还提供了Java的开发工具,J2ME Wireless Tookit是为无线手持设备(MDIP)定制的简易开发工具包。如果用户需要更强的IDE开发环境,那么请选用Forte for Java CE。目前SUN公司提供的开发工具中暂时还没有388的模拟器。

Java 2 SDK 1.3是必备的,它提供开发、测试和运行Java程序的平台

本人推荐jcreator.

5 Jcreater+MotoJ2SDK的配置与使用心得

假设安装路径如下:
JCreator D:\Program Files\Xinox Software\JCreator LE
motoj2sdk D:\Motoj2sdk
JDK D:\jdk1.3.1

注意:要先击活模拟环境,运行D:\MotoJ2SDK\generic\scripts\runConstructor.bat
选择手机型号,选择语言,选择normal, 再"创建"。

启动Jcreater之后我的配置如下:
第一步 选择 Configure->Options->JDK Profiles
注意:一定新建 profile and select “D:\jdk1.3.1”
将名字改为“J2ME 388”
Add classes path “D:\Motoj2sdk\lib”
Add documentation path “D:\Motoj2sdk\docs”
分别将后加的两行移到最上方.

第二步 选择 Configure->Options->JDK Tools
选择Complier
选中 and edit it.
将 parameters 变为 -O -bootclasspath D:/motoj2sdk/lib $[JavaFiles]

第三步
选择 Configure->Options->Tools
点击“New”选择 DOS command
名字为“Preverifier”
将 arguments 换为 d:\Motoj2sdk\bin\preverifier.exe -classpath "d:\Motoj2sdk\lib" -d . .
将 initial directory 变为 “$[PrjDir]”


第四步

按上面的方法在New一个 DOS command
名字:“Run Emulator”
将 arguments 换成 “java -Djava.library.path=d:/MotoJ2SDK/lib -classpath "d:/MotoJ2SDK/bin/Emulator.jar";"d:/MotoJ2SDK/ConfigTool.jar" com.mot.tools.j2me.emulator.Emulator -classpath$[PrjDir];"d:/MotoJ2SDK/lib" -deviceFile d:/MotoJ2SDK/bin/resources/device.props javax.microedition.midlet.AppManager $[CurClass] -JSA 1 1”
将 initial directory 换成 “d:\Motoj2sdk\bin”

第五步

New DOS command “Create Jar”

Change arguments to “"$[JavaHome]\bin\jar.exe" cvfM $[PrjName].jar META-INF\MANIFEST.MF *.CLASS *.png”

Change initial directory to “$[PrjDir]”

NOTE: You must add META-INF\MANIFEST.MF in the project

NOTE: You must change the directory “com/mot/project/*.CLASS” when you create your project.

NOTE:  If you have resource files, you should also add these files into jar file, 1 folder is not necessary. 

ok!编辑工具配置完毕!

新建一个工程——选择Empty Project
再取一个名字 比如:test
则jcreater自动在你的工作目录中生成目录test
再new一个file选择java File
写好你的原代码,保存 如:test.java
在Project中 选add file
然后选中你刚才的test.java

注意:不要有package ;

编译——》tools中的Preverifier进行预先审核——》tools中的Run Emulator进行模拟

test.java 的例子:功能是捕捉键盘输入的ascII吗。

import javax.microedition.lcdui.*;
import javax.microedition.midlet.*;


public class test extends MIDlet implements CommandListener {

/**
* The screen for this MIDlet
*/
private KeyEventsDemoCanvas myCanvas;

/**
* Reference to current Display
*/
private Display myDisplay;

/**
* Command to make sure soft key is not a key event
*/
private Command okCommand = new Command("OK", Command.OK, 1);

test() {

myDisplay = Display.getDisplay(this);
myCanvas = new KeyEventsDemoCanvas();
myCanvas.addCommand(okCommand);
myCanvas.setCommandListener(this);
}

/**
* Do nothing if a command is fired
*/
public void commandAction(Command c, Displayable s) {
}

/**
* Start the MIDlet
*/
protected void startApp() throws MIDletStateChangeException {

myDisplay.setCurrent(myCanvas);
}

/**
* Pause the MIDlet
*/
protected void pauseApp() {
}

/**
* Called by the framework before the application is unloaded
*/
protected void destroyApp(boolean unconditional) {
}

/**
* The screen for this application
*/
class KeyEventsDemoCanvas extends Canvas {

/**
* Background color (i.e. the color of the screen)
*/
public final int BACKGROUND_COLOR = 0xFFFFFF; // white

/**
* Foreground color (i.e. the color of the rectangles)
*/
public final int FOREGROUND_COLOR = 0x000000; // black

/**
* Last key that was pressed
*/
private int lastKey;

/**
* Paint the screen
*/
public void paint(Graphics g) {

/*
* Clear the screen
*/
g.setColor(BACKGROUND_COLOR);
g.fillRect(0, 0, getWidth(), getHeight());

/*
* Paint the message
*/
g.setColor(FOREGROUND_COLOR);

g.drawString("Press a key!", 0, 0, Graphics.TOP | Graphics.LEFT);

if (lastKey != 0) {
g.drawString("Key Code: " + lastKey, 0, g.getFont().getHeight(),
Graphics.TOP | Graphics.LEFT);
try {
g.drawString("Action: " + getGameAction(lastKey), 0,
2 * g.getFont().getHeight(),
Graphics.TOP | Graphics.LEFT);
g.drawString("Key Name: " + getKeyName(lastKey), 0,
3 * g.getFont().getHeight(),
Graphics.TOP | Graphics.LEFT);
} catch (Exception e) {
// ignore since alphabet keys will throw this exception
}
}
}

/**
* Handle key press
*/
public void keyPressed(int keyCode) {

lastKey = keyCode;
repaint();
}

/**
* Demonstrate keyRepeated events
*/
public void keyRepeated(int keyCode) {
System.out.println("Key repeated " + keyCode);
}
}
}

6怎么在主类中响应按钮消息,这个对于切换显示很有帮助。

//文件名 LWTDemoMIDlet.java
import com.motorola.lwt.*;
import javax.microedition.lcdui.*;
import javax.microedition.midlet.*;

public class LWTDemoMIDlet extends MIDlet implements CommandListener
{
class ButtonScreen extends ComponentScreen {

public ButtonScreen() {

// Add a button to the screen
Button b1 = new Button("b");
///////////下面的代码是设定按钮高度
b1.setBottomEdge(Component.HEIGHT, 30);

///////////下面的代码是设定按钮宽度
b1.setRightEdge(Component.WIDTH,80);

///////////下面的代码是设定按钮y坐标,a相对屏幕最上

b1.setTopEdge(Component.SCREEN_TOP, 10);

///////////下面的代码是设定按钮x坐标相对前一个控件
b1.setLeftEdge(Component.PREVIOUS_COMPONENT_RIGHT, 30);


add(b1);

 

// Add another button to the screen
Button b2 = new Button("点我就行了"){
public void componentActuated() {
Show();
}
};
// Extend the right edge to the right edge of the screen
b2.setRightEdge(Component.WIDTH, 220);
b2.setBottomEdge(Component.HEIGHT, b2.getPreferredHeight() * 2);
add(b2);
Command next = new Command("Next", Command.OK, 1);
Command prev = new Command("Previous", Command.BACK, 1);

addCommand(next);
addCommand(prev);
}
};

ButtonScreen screens = new ButtonScreen();
public LWTDemoMIDlet() {
screens.setCommandListener(this);
}
protected void startApp()
throws MIDletStateChangeException {
Display.getDisplay(this).setCurrent(screens);
}
protected void pauseApp()
{
}
protected void destroyApp(boolean unconditional)
throws MIDletStateChangeException
{
}
public void Show()
{
System.out.println("Get it on main Class");


}
public void commandAction (Command c, Displayable d)
{

if (screens == d) {
// Found it, check which command was triggered
if (c.getCommandType() == Command.BACK) {
System.out.println("back");
}
else if (c.getCommandType() == Command.OK) {
System.out.println("ok");
}
return;
}

}

}


7 中文显示,存储问题。把中文写入rms中,再读出。
 public void openRMS(){
  try{
  recordStore = RecordStore.openRecordStore(RECORD_STORE,true);
  }
  catch(Exception e){db(e.toString());}
  System.out.println("RMS opened successfully!");
 }

 public void closeRMS(){
  try{
  recordStore.closeRecordStore();
  }
  catch(Exception e){ db(e.toString());}
  System.out.println("RMS closed successfully!");
 }

 public void deleteRMS(){
  if(recordStore.listRecordStores() != null){
  try{
  recordStore.deleteRecordStore(RECORD_STORE);}
  catch(Exception e){ db(e.toString());}
  }
  System.out.println("RMS deleted successfully!");
 }

 public void writeRMS(int id,String str ){
 // String ws;
 // userId = inputScreen.f1.getText();
  System.out.println("check input: " +str);
 // ws=new String(userId+"   "+score);
  writeStream(id,str);
  System.out.println("RMS writed successfully!");
 }
 public void writeStream(int id,String sData){
  try{
   ByteArrayOutputStream strmBytes = new ByteArrayOutputStream();
   DataOutputStream strmDataType = new DataOutputStream(strmBytes);
   byte[] record;
  
   strmDataType.writeUTF(sData);
   strmDataType.flush();
   record = strmBytes.toByteArray();
  if(recordStore.getNumRecords()==2)
    recordStore.setRecord(id,record,0,record.length);
  else   recordStore.addRecord(record,0,record.length);

   strmBytes.reset();
   strmBytes.close();
   strmDataType.close();
  }
  catch(Exception e){ db(e.toString());}

 }


 public void readRMS(){
  try{
   byte[] data = new byte[50];
   ByteArrayInputStream strmBytes = new ByteArrayInputStream(data);
   DataInputStream strmDataType = new DataInputStream(strmBytes);
  // for(int i=1;i <= recordStore.getNumRecords();i++){
   // recordStore.getRecord(i,recData,0);
   // System.out.println("read Record : " + i);
    
   // topRecordScreen.ta1.appendText(i+" "+ strmDataType.readUTF()+"\n");    
            System.out.println(recordStore.getNumRecords());
  if(recordStore.getNumRecords()==2)
  {
     recordStore.getRecord(1, data, 0);
        scr_chooseBus.f1.setText(strmDataType.readUTF());
             System.out.println(strmDataType.readUTF());
  
   strmBytes.reset();
        recordStore.getRecord(2, data, 0);
        scr_chooseBus.f2.setText(strmDataType.readUTF());
       System.out.println(strmDataType.readUTF());

    strmBytes.reset();
   }
   strmBytes.close();
   strmDataType.close();
  }
  catch(Exception e){ db(e.toString());}
  System.out.println("RMS read successfully!");
 }
 
 private void db(String str){
  System.err.println("RMS  error: " + str);
 }

 

 

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