Power Logic Applications
http://www3.sympatico.ca/qingzhehuang/LogicApp.htm
A.Fourth Edition
This is actually Fourth( Really? I don't remember clearly and who cares?) edition of my logic class. And it would be
more precise to call it an application. However, there is indeed some improvement with little code added but
powerful function achieved!( Really? I guess I won't believe what I said myself.)
B. The problem to solve:
I made little improvement to try to solve an logic proof in COMP238 sample test in other section. The problem is
like following:
//This is what we need to prove: // [(p||t)&&(p-->q)&&(q-->r)&&(r-->s)&&(s-->t)] --> t
p,q,r,s,t are all propositional functions. And the problem suggests a proof by contradiction. Indeed, if you
don't go this way, it is quite difficult, at least very tedious.
C. What is my approach?
I changed my major function "doAnalysing()" a little bit by adding a parameter of bool byContradiction to make
it look like "void doAnalysing(bool byContradiction = false)". So, when you want to prove by contradiction,
simply pass a true parameter instead the default false parameter. Then in the implementation of the original
function, I only compare the in-passing parameter and change the last result to be false to begin an analysing
if it is "proof by contradiction". That is it.
However, at first the program doesn't give correct outcome except only show that "t is false and all other is
unknown". This is quite normal as when program pass only once in formula, it won't make full use of newly-deducted
result of "t is false". How to make program to invoke new result as long as he gets it? Simply redo when there is
new discovery. That is what I did in changing the function "analysing" of class "Analyse". I simply add a
recursive call of itself when "readStack()" return true which means the program did find new value and change it.
Originally I am so clever to write this "readStack()" as bool-return function. Now it proves it is worth the
efforts!
D. Major function:
A. void Analyse::analysing(bool byContradiction)
Keep finding the "result" type in OpRec(the stack) and call "readStack", doing the analysing. Have to clear stack for
next expression checking. When "readStack()" returns true, recursively call analysing itself to restart
analysing job.
(want to know more about Logic and Analyse class function? click here to see Power Logic.)
E. Moral:
Once our great leader Chairman Mao taught us that "theory cannot be tested and developed unless it is combined with practice".
So, all the program I wrote needs to be put into practice to get qualified and developed.
#include <iostream> using namespace std; const int StackLimit = 150; enum LogicOp {AND, OR, NOT, CONDITIONAL}; enum OpState {Operand, Operator, Result}; enum LogicState {Positive =1, Possible =0, Negative =-1}; bool operator == (LogicState self, LogicState dummy) { return ((self - dummy) == 0); } //forward declaration class Analyse; char* OpStr[4] = {" AND ", " OR ", " NOT "," CONDITIONAL "}; class Logic { private: static Analyse* analyse; static bool status; static int logicCount; char* express; int index; LogicState state; void catName(char*, const char*, LogicOp); static Logic* temp[100]; static int tempCount; static Logic* TRUE; static Logic* FALSE; bool definedStatus; LogicState And(LogicState self, LogicState dummy); LogicState Or(LogicState self, LogicState dummy); LogicState Not(LogicState self); void pushStack(const Logic* self, const Logic* pDummy, LogicOp opCode); Logic* getTemp() { return temp[tempCount -1];} protected: void initialize(); bool compare(const Logic& dummy); void uninitialize(); public: Analyse* getAnalyse(); Logic(const char* newExpress, const LogicState value=Possible); ~Logic(); Logic(); void prepare(); bool getStatus() const {return definedStatus;} void setStatus(const bool newStatus) {definedStatus = newStatus;} void setExpress(const char*); char* getExpress() const {return express;} void setIndex(const int newIndex) { index = newIndex;} int getIndex() const {return index;} void setState(LogicState newState) { state = newState;} LogicState getState() const{ return state;} static const int count() {return logicCount;} Logic& operator&&(Logic& dummy); Logic& operator||(Logic& dummy); Logic& operator!(); bool operator==(const Logic& dummy); Logic& operator&&(const bool value); Logic& operator||(const bool value); Logic& operator=(const Logic& dummy); Logic& operator>>(Logic& dummy); void doAnalysing(bool byContradiction = false); }; union UNKNOWN { LogicOp operator = (LogicOp dummy); Logic* operator = (const Logic* dummy); Logic* logic; LogicOp op; }; struct OpRec { OpState opType; union UNKNOWN unknown; }; Logic* UNKNOWN::operator =(const Logic* dummy) { logic = (Logic*)dummy; return logic; } LogicOp UNKNOWN::operator = (LogicOp dummy) { op = dummy; return op; } class Analyse { private: bool analyAnd(Logic* op1, Logic* op2, Logic* result); bool analyOr(Logic* op1, Logic* op2, Logic* result); bool analyConditional(Logic* op1, Logic* op2, Logic* result); bool analyNot(Logic* op1, Logic* result); static OpRec* opStack[StackLimit]; int top; void clearStack(); LogicOp findOpCode(int index); bool setNewOp(Logic* dummy, LogicState newValue); int findPreResult(int index); OpRec* getTop(){ if (top>0) return opStack[top -1]; else return NULL;} public: Analyse(); ~Analyse(); void push(OpRec* newRec) {if (top<StackLimit) opStack[top++] = newRec;} OpRec* pop() {if (top>0) return opStack[--top];} bool readStack(int index); void analysing(bool byContradiction); }; char* logicStr[3] = {"True", "Unknown", "False"}; //This is what we need to prove: // [(p||t)&&(p-->q)&&(q-->r)&&(r-->s)&&(s-->t)] --> t const int ElementNum = 5; enum ElementIndex {P,Q,R,S,T}; Logic element[ElementNum]; char* factStr[ElementNum] = {"p","q","r","s","t"}; Logic& formular(); void displayResult(); void setFactStr(); int main() { setFactStr(); formular().doAnalysing(true); displayResult(); return 0; } Logic& formular() { return (((element[P]||element[T])&&(element[P]>>element[Q])&&( element[Q]>>element[R])&&(element[R]>>element[S])&&(element[S]>> element[T]))>>element[T]); } void setFactStr() { for (int i=0; i< ElementNum; i++) { element[i].setExpress(factStr[i]); } } void displayResult() { for (int i=0; i< ElementNum; i++) { cout<<"\nThe logic expression '"<<factStr[i]<<" 'is "; switch (element[i].getState()) { case Positive: cout<<logicStr[0]; break; case Possible: cout<<logicStr[1]; break; case Negative: cout<<logicStr[2]; break; } cout<<"\n"; } } Analyse* Logic::getAnalyse() { return analyse; } void Logic::doAnalysing(bool byContradiction) { getAnalyse()->analysing(byContradiction); } int Analyse::findPreResult(int index) { while (index > 0) { index -- ; if (opStack[index]->opType== Result) return index; } return -1; } void Analyse::analysing(bool byContradiction) { if (getTop()->opType!= Result) { cout<<"\nOpStack is not ended with Result:"<<endl; return ; } else { int i = top -1; if (!byContradiction) { opStack[i]->unknown.logic->setState(Positive); } else { opStack[i]->unknown.logic->setState(Negative); } while (i!= -1) { if (readStack(i)) { analysing(byContradiction); } //readStack(i); i = findPreResult(i); } } clearStack(); } LogicOp Analyse::findOpCode(int index) { int i = index; while (opStack[i]->opType != Operator) { i--; } return opStack[i]->unknown.op; } bool Analyse::readStack(int index) { bool result= false; LogicOp opCode; if (opStack[index]->opType != Result ) { cout<<"Stack error!\n"; return false; } opCode = findOpCode(index); switch (opCode) { case AND: result = analyAnd(opStack[index-3]->unknown.logic, opStack[index - 1]->unknown.logic, opStack[index]->unknown.logic); break; case OR: result = analyOr(opStack[index-3]->unknown.logic, opStack[index - 1]->unknown.logic, opStack[index]->unknown.logic); break; case CONDITIONAL: result = analyConditional(opStack[index-3]->unknown.logic, opStack[index - 1]->unknown.logic, opStack[index]->unknown.logic); break; case NOT: result = analyNot(opStack[index -1]->unknown.logic, opStack[index]->unknown.logic); break; } return result; } bool Analyse::setNewOp(Logic* dummy, LogicState newValue) { if (dummy->getState()!= newValue) { if (dummy->getState() != Possible) { cout<<"\nYou are changing expression '"<<dummy->getExpress()<<"' value!"; return false; } else { dummy->setState(newValue); return true; } } else return false; } bool Analyse::analyAnd(Logic* op1, Logic* op2, Logic* result) { bool newOp = false; switch (result->getState()) { case Positive: if (op1->getState()==Negative||op2->getState()==Negative) { cout<<"\nThere is contradictive at:"<<result->getExpress(); return false; } newOp = setNewOp(op1, Positive) || setNewOp(op2 ,Positive); break; case Negative: if (op1->getState()==Positive&&op2->getState() == Positive) { cout<<"\nThere is contradictive at:"<<result->getExpress(); return false; } if (op1->getState()==Positive) { newOp = setNewOp(op2, Negative); } else { if (op2->getState() == Positive) { newOp = newOp || setNewOp(op1, Negative); } } break; case Possible: break; } return false; } bool Analyse::analyOr(Logic* op1, Logic* op2, Logic* result) { bool newOp = false; switch(result->getState()) { case Positive: if (op1->getState()==Negative && op2->getState()==Negative) { cout<<"\nThere is contradictive at:"<<result->getExpress(); return false; } if (op1->getState() == Negative) { newOp = setNewOp(op2, Positive); } else { if (op2->getState() == Negative) { newOp = newOp || setNewOp(op1, Positive); } } break; case Negative: if (op1->getState()==Positive || op2->getState()== Positive) { cout<<"\nThere is contradictive at:"<<result->getExpress(); return false; } break; case Possible: break; } return newOp; } bool Analyse::analyConditional(Logic* op1, Logic* op2, Logic* result) { bool newOp = false; switch (result->getState()) { case Positive: if (op1->getState()==Positive&& op2->getState()== Negative) { cout<<"\nThere is contradictive at:"<<result->getExpress(); return false; } if (op1->getState()==Positive) { newOp = setNewOp(op2, Positive); } else { if (op2->getState() == Positive) { newOp = setNewOp(op1, Positive); } } break; case Negative: if (op1->getState() == Negative||op2->getState() == Positive) { cout<<"\nThere is contradictive at:"<<result->getExpress(); return false; } newOp = setNewOp(op2, Negative); newOp = newOp || setNewOp(op1, Positive); break; case Possible: break; } return newOp; } bool Analyse::analyNot(Logic* op1, Logic* result) { bool newOp = false; switch (result->getState()) { case Positive: if (op1->getState() == Positive) { cout<<"\nThere is contradictive at:"<<result->getExpress(); return false; } else { newOp = setNewOp(op1, Negative); } break; case Negative: if (op1->getState() == Negative) { cout<<"\nThere is contradictive at:"<<result->getExpress(); return false; } else { newOp = setNewOp(op1, Positive); } break; case Possible: break; } return newOp; } Analyse* Logic::analyse = new Analyse; OpRec* Analyse::opStack[StackLimit]; void Analyse::clearStack() { for (int i =0; i< top; i++) { delete opStack[i]; } top = 0; } Analyse::Analyse() { top = 0; } Analyse::~Analyse() { clearStack(); } LogicState Logic::And(LogicState self, LogicState dummy) { if (self!=dummy) { return (LogicState)(self*dummy); } else { return self; } } LogicState Logic::Or(LogicState self, LogicState dummy) { return ((self>= dummy)?self: dummy); } LogicState Logic::Not(LogicState self) { return (LogicState)(-1* self); } void Logic::prepare() { for (int i=0; i< tempCount; i++) { free(temp[i]); } tempCount =0; } Logic& Logic::operator >>(Logic& dummy) { char buffer[256]; catName(buffer, dummy.getExpress(), CONDITIONAL); temp[tempCount] = new Logic(buffer); temp[tempCount]->setState(Or(Not(state), dummy.getState())); tempCount++; pushStack(this, &dummy, CONDITIONAL); return *temp[tempCount-1]; } void Logic::uninitialize() { status = true; for (int i=0; i< tempCount;i++) { delete temp[i]; } } bool Logic::status = false; Logic* Logic::temp[100] = {NULL}; // = new Logic; int Logic::tempCount = 0; Logic* Logic::FALSE = new Logic("FALSE", Negative); Logic& Logic::operator =(const Logic& dummy) { setExpress(dummy.getExpress()); setState(dummy.getState()); return *this; } Logic* Logic::TRUE = new Logic("TRUE", Positive);; Logic& Logic::operator &&(const bool value) { if (value) { return (*this)&&(*TRUE); } else { return (*this)&&(*FALSE); } } Logic& Logic::operator ||(const bool value) { if (value) { return (*this)||(*TRUE); } else { return (*this)||(*FALSE); } } bool Logic::operator ==(const Logic& dummy) { return compare(dummy); } bool Logic::compare(const Logic& dummy) { return (index==dummy.getIndex()); } void Logic::catName(char* buffer, const char* second, LogicOp opcode) { strcpy(buffer, getExpress()); strcat(buffer, OpStr[opcode]); strcat(buffer, second); } Logic& Logic::operator !() { char buffer[256]; OpRec* ptr; strcpy(buffer, OpStr[NOT]); strcat(buffer, getExpress()); temp[tempCount] = new Logic(buffer); temp[tempCount]->setState(Not(getState())); tempCount++; ptr = new OpRec; ptr->opType = Operator; ptr->unknown = NOT; analyse->push(ptr); ptr = new OpRec; ptr->opType = Operand; ptr->unknown = this; analyse->push(ptr); ptr = new OpRec; ptr->opType = Result; ptr->unknown = temp[tempCount-1]; analyse->push(ptr); return *temp[tempCount-1]; } void Logic::pushStack(const Logic* self, const Logic* pDummy, LogicOp opCode) { OpRec* ptr; ptr = new OpRec; ptr->opType = Operand; ptr->unknown = self; analyse->push(ptr); ptr = new OpRec; ptr->opType = Operator; ptr->unknown = opCode; analyse->push(ptr); ptr = new OpRec; ptr->opType = Operand; ptr->unknown = pDummy; analyse->push(ptr); ptr = new OpRec; ptr->opType = Result; ptr->unknown = getTemp(); analyse->push(ptr); } Logic& Logic::operator &&(Logic& dummy) { char buffer[256]; catName(buffer, dummy.getExpress(), AND); temp[tempCount] = new Logic(buffer); temp[tempCount]->setState(And(getState(),dummy.getState())); tempCount++; pushStack(this, &dummy, AND); return *temp[tempCount-1]; } Logic& Logic::operator ||(Logic& dummy) { char buffer[256]; catName(buffer, dummy.getExpress(), OR); temp[tempCount] = new Logic(buffer); temp[tempCount]->setState(Or(getState(),dummy.getState())); tempCount++; pushStack(this, &dummy, OR); return *temp[tempCount-1]; } int Logic::logicCount =0; void Logic::initialize() { express = NULL; state = Possible; definedStatus = false; setIndex(logicCount); logicCount++; status = false; } Logic::~Logic() { if (!status) //if you destroy one, then you destroy all!!!!! { uninitialize(); } if (express!=NULL) { free(express); } } Logic::Logic(const char* newExpress, const LogicState value) { initialize(); setExpress(newExpress); setState(value); } Logic::Logic() { initialize(); } void Logic::setExpress(const char* newExpress) { int i; i = strlen(newExpress) +1; if (express==NULL) { express = (char*)malloc(i); } else { express = (char*)realloc((void*)express, i); } strcpy(express, newExpress); }
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