//****************************************************************************
// ______
// .-" "-.
// / AOL \
// | |
// |, .-. .-. ,|
// | )(__/ \__)( |
// |/ /\ \|
// (@_ (_ ^^ _)
// _ ) \_______\__|IIIIII|__/__________________________
// (_)@8@8{}<________|-\IIIIII/-|___________________________>
// )_/ \ /
// (@ `--------` AOL FLASH STUDIO.
//****************************************************************************
// @FileName OvalButtonSkin.as
// @Package
// @Description 椭圆按钮皮肤
// @Author aol
// @Email [email protected]
// @Create 2004.08.27
// @LastChange 2004.08.27
// @History
//****************************************************************************
import mx.skins.RectBorder;
import mx.skins.SkinElement;
import mx.core.ext.UIObjectExtensions;
class OvalButtonSkin extends RectBorder
{
/**
@private
* SymbolName for object
*/
static var symbolName:String = "OvalButtonSkin";
/**
@private
* Class used in createClassObject
*/
static var symbolOwner:Object = OvalButtonSkin;
/**
* name of this class
*/
var className = "OvalButtonSkin";
var backgroundColorName = "buttonColor";
//var drawOval:Function;
function OvalButtonSkin()
{
}
function init():Void
{
super.init();
}
function size():Void
{
drawHaloRect(width,height);
}
function drawHaloRect(w:Number,h:Number):Void
{
var borderStyle = getStyle("borderStyle");
var themeCol = getStyle("themeColor");
var emph:Boolean = _parent.emphasized;
clear();
switch (borderStyle)
{
case "falseup":
if (emph)
{
drawOval( x,y,w,h,0x919999,100);//OuterBorder
drawOval( x,y,w,h,themeCol,75);//OuterBorder
drawOval( x+1,y+1,w-2,h-2,[0x333333,0xffffff],85,0,"radial");
drawOval( x+2,y+2,w-4,h-4,[0x000000,0xdadada],100,0,"radial");
drawOval( x+2,y+2,w-4,h-4,themeCol,75);
drawOval( x+3,y+3,w-6,h-6,0xffffff,100);//highlight
drawOval( x+3,y+4,w-6,h-7,0xf8f8f8,100);//face
}
else
{
drawOval( 0,0,w,h,0x919999,100);//OuterBorder
drawOval( 1,1,w-2,h-2,[0xcad1d1,0xf7f7f7],100,0,"radial");
drawOval( 2,2,w-4,h-4,[0x919999,0xd2dada],100,0,"radial");
drawOval( 3,3,w-6,h-6,0xffffff,100);//highlight
drawOval( 4,4,w-6,h-7,0xf8f8f8,100);//face
}
break;
case "falsedown":
drawOval( x,y,w,h,0x919999,100);//OuterBorder
drawOval( x+1,y+1,w-2,h-2,[0x333333,0xfcfcfc],100,0,"radial");
drawOval( x+1,y+1,w-2,h-2,themeCol,50);
drawOval( x+2,y+2,w-4,h-4,[0x000000,0xdadada],100,0,"radial");
drawOval( x,y,w,h,themeCol,40);//OuterBorder
drawOval( x+3,y+3,w-6,h-6,0xffffff,100);//highlight
drawOval( x+3,y+4,w-6,h-7,themeCol,20);//face
break;
case "falserollover":
drawOval( x,y,w,h,0x919999,100);//OuterBorder
drawOval( x,y,w,h,themeCol,50);//OuterBorder
drawOval( x+1,y+1,w-2,h-2,[0x333333,0xffffff],100,0,"radial");
drawOval( x+2,y+2,w-4,h-4,[0x000000,0xdadada],100,0,"radial");
drawOval( x+2,y+2,w-4,h-4,themeCol,50);
drawOval( x+3,y+3,w-6,h-6,0xffffff,100);//highlight
drawOval( x+3,y+4,w-6,h-7,0xf8f8f8,100);//face
break;
case "falsedisabled":
drawOval( 0,0,w,h,0xc8cccc,100);//OuterBorder
drawOval( 1,1,w-2,h-2,0xf2f2f2,100);
drawOval( 2,2,w-4,h-4,0xd4d9d9,100);
drawOval( 3,3,w-6,h-6,0xf2f2f2,100);//face
break;
case "trueup":
drawOval( x,y,w,h,0x999999,100);//OuterBorder
drawOval( x+1,y+1,w-2,h-2,[0x333333,0xfcfcfc],100,0,"radial");
drawOval( x+1,y+1,w-2,h-2,themeCol,50);
drawOval( x+2,y+2,w-4,h-4,[0x000000,0xdadada],100,0,"radial");
drawOval( x,y,w,h,themeCol,40);//OuterBorder
drawOval( x+3,y+3,w-6,h-6,0xffffff,100);//highlight
drawOval( x+3,y+4,w-6,h-7,0xf7f7f7,100);//face
break;
case "truedown":
drawOval( x,y,w,h,0x999999,100);//OuterBorder
drawOval( x+1,y+1,w-2,h-2,[0x333333,0xfcfcfc],100,0,"radial");
drawOval( x+1,y+1,w-2,h-2,themeCol,50);
drawOval( x+2,y+2,w-4,h-4,[0x000000,0xdadada],100,0,"radial");
drawOval( x,y,w,h,themeCol,40);//OuterBorder
drawOval( x+3,y+3,w-6,h-6,0xffffff,100);//highlight
drawOval( x+3,y+4,w-6,h-7,themeCol,20);//face
break;
case "truerollover":
drawOval( x,y,w,h,0x919999,100);//OuterBorder
drawOval( x,y,w,h,themeCol,50);//OuterBorder
drawOval( x+1,y+1,w-2,h-2,[0x333333,0xffffff],100,0,"radial");
drawOval( x+1,y+1,w-2,h-2,themeCol,40);
drawOval(x+2,y+2,w-4,h-4,[0x000000,0xdadada],100,0,"radial");
drawOval( x+2,y+2,w-4,h-4,themeCol,40);
drawOval( x+3,y+3,w-6,h-6,0xffffff,100);//highlight
drawOval( x+3,y+4,w-6,h-7,0xf8f8f8,100);//face
break;
case "truedisabled":
drawOval( 0,0,w,h,0xc8cccc,100);//OuterBorder
drawOval( 1,1,w-2,h-2,0xf2f2f2,100);
drawOval( 2,2,w-4,h-4,0xd4d9d9,100);
drawOval( 3,3,w-6,h-6,0xf2f2f2,100);//face
}
}
function drawOval(x0:Number, y0:Number, w:Number, h:Number,c,alpha:Number,rot:Number,grad:String)
{
var radius = w/2;
var yRadius = h/2;
var x = x0+radius;
var y = y0+yRadius;
if (arguments.length < 3)
{
return;
}
if(typeof c == "object"){
var alphas = [alpha,alpha];
var ratios = [ 0, 0xff ];
var sh = h *.7
var matrix = {matrixType:"box", x:-sh, y:sh, w:w*2, h:h*4, r:rot * 0.0174532925199433 }
if (grad == "radial"){
this.beginGradientFill( "radial", c, alphas, ratios, matrix );
}else{
this.beginGradientFill( "linear", c, alphas, ratios, matrix );
}
}else if (c != undefined) {
this.beginFill (c, alpha);
}
// init variables
var theta:Number, xrCtrl:Number, yrCtrl:Number, angle:Number, angleMid:Number;
var px:Number, py:Number, cx:Number, cy:Number;
// if only yRadius is undefined, yRadius = radius
if (yRadius == undefined)
{
yRadius = radius;
}
// covert 45 degrees to radians for our calculations
theta = Math.PI / 4;
// calculate the distance for the control point
xrCtrl = radius / Math.cos(theta / 2);
yrCtrl = yRadius / Math.cos(theta / 2);
// start on the right side of the circle
angle = 0;
this.moveTo(x + radius, y);
// this loop draws the circle in 8 segments
for (var i = 0; i < 8; i++)
{
// increment our angles
angle += theta;
angleMid = angle - (theta / 2);
// calculate our control point
cx = x + Math.cos(angleMid) * xrCtrl;
cy = y + Math.sin(angleMid) * yrCtrl;
// calculate our end point
px = x + Math.cos(angle) * radius;
py = y + Math.sin(angle) * yRadius;
// draw the circle segment
this.curveTo(cx, cy, px, py);
}
if (c != undefined)
this.endFill();
};
static function classConstruct():Boolean
{
UIObjectExtensions.Extensions();
_global.skinRegistry["OvalButtonSkin"] = true;
return true;
}
static var classConstructed:Boolean = classConstruct();
static var UIObjectExtensionsDependency = UIObjectExtensions;
}
这里有一个缺点,就是一旦改变了组件的主题,就不能在同一个fla文件中使用另外一种主题的组件.因为它们是由
一个全局变量来控制.目前我只能用setStyle()和另做一个组件来使它们能够共存.macromedia在整体的组件设计上
是有很多缺陷的,不光在这里.在基类的设计上,还有事件模型的设计上都有一些重大的缺陷.有时间自己用MVC模式设计一套吧.
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