DeviceIoControl InterfaceWe will learn about dynamic VxD in this tutorial. Specifically, we will learn how to create, load and use them.
VxD InterfacesThere are a total of 4 interfaces that VxD provides.
VxD services
V86 Interface
Protected-mode (PM) Interface
Win32 DeviceIoControl Interface We already know about VxD services. V86 and PM interfaces are functions that are callable from V86 and PM applications respectively. Since V86 and PM applications are 16-bit, we cannot use those two interfaces from a win32 application. With Windows 95, Microsoft adds an another interface for win32 applications so they can call on the services of VxDs:
DeviceIoControl Interface.
DeviceIoControl InterfaceTo put it simply, the
DeviceIoControl interface is a way for win32 applications to call functions inside VxDs. Don't confuse functions called via
DeviceIoControl with VxD services: they are not the same. For example, DeviceIoControl function 1 may not be the same as VxD service 1. You should think of DeviceIoControl functions as a separate group of functions, provided for use by win32 applications only.
Since it's an interface, there are two sides:
On the win32 application side:It has to call
CreateFile to open/load the VxD first. If the call is successful, the VxD will be in memory and
CreateFile returns the handle to the VxD in eax.
Next you call
DeviceIoControl API function to select the function to execute.
DeviceIoControl has the following syntax:
DeviceIoControl PROTO hDevice:DWORD,\ dwIoControlCode:DWORD,\ lpInBuffer:DWORD,\ nInBufferSize:DWORD,\ lpOutBuffer:DWORD,\ nOutBufferSize:DWORD,\ lpBytesReturned:DWORD,\ lpOverlapped:DWORD
hDevice is the handle of the VxD returned from CreateFile
dwIoControlCode is the value that specifies the operation the VxD should perform. You must somehow obtain the list of possible dwIoControlCode values for a VxD before you know what operation you should select. But most of the time, you're the one who codes the VxD so you know the list of all possible dwIoControlCode values.
lpInBuffer is the address of the buffer that contains the data the VxD needs to use to perform the operation specified in dwIoControlCode. If the operation doesn't need data, you can pass
NULL.
nInBufferSize is the size, in bytes, of the data in the buffer pointed to by
lpInBuffer.
lpOutBuffer is the address of the buffer that the VxD will fill with the output data when the operation is successful. If the operation doesn't have any data to return, this field can be
NULL.
nOutBufferSize is the size, in bytes, of the buffer pointed to by
lpOutBuffer
lpBytesReturned is the address of a dword variable that will receive the size of data the VxD filled into
lpOutBuffer.
lpOverlapped is the address of the
OVERLAPPED structure if you want the operation to be asynchronous. If you want to wait until the operation is finished, put
NULL in this field.
On the VxD side:It
must process
w32_deviceIoControl message. When the VxD receives w32_deviceIoControl message, its registers have the following values:
ebx contains the VM handle.
esi is the pointer to
DIOCParams structure which contains information passed from the win32 application.
DIOCParams is defined as follows:
DIOCParams STRUC Internal1 DD ? VMHandle DD ? Internal2 DD ? dwIoControlCode DD ? lpvInBuffer DD ? cbInBuffer DD ? lpvOutBuffer DD ? cbOutBuffer DD ? lpcbBytesReturned DD ? lpoOverlapped DD ? hDevice DD ? tagProcess DD ? DIOCParams ENDS
Internal1 is the pointer to the client register structure of the win32 application
VMHandle no explanation needed
Internal2 is the pointer to device descriptor block (DDB)
dwIoControlCode, lpvInBuffer, cbInBuffer, lpvOutBuffer, cbOutBuffer, lpcbBytesReturned, lpOverlapped are the parameters that were passed to DeviceIoControl API call.
hDevice is the ring-3 device handle
tagProces is the process tag From
DIOCParams structure, you have all the information the win32 application passed to your VxD.
Your VxD must at least process
DIOC_Open (a value passed in dwIoControlCode) which
VWIN32 will send to your VxD when a win32 application calls CreateFile to open your VxD. If your VxD is ready, it must return 0 in eax and CreateFile call will be successful. If your VxD is not ready, it must return a nonzero value in eax and CreateFile will fail. Other than
DIOC_Open, your VxD will receive
DIOC_Closehandle code from
VWIN32 when the win32 application closes the device handle.
Minimum dynamic VxD skeleton that is loadable by CreateFile
.386p include vmm.inc include vwin32.inc
DECLARE_VIRTUAL_DEVICE DYNAVXD,1,0, DYNAVXD_Control,\
UNDEFINED_DEVICE_ID, UNDEFINED_INIT_ORDER
Begin_control_dispatch DYNAVXD
Control_Dispatch w32_DeviceIoControl, OnDeviceIoControl
End_control_dispatch DYNAVXD
VxD_PAGEABLE_CODE_SEG
BeginProc OnDeviceIoControl
assume esi:ptr DIOCParams
.if [esi].dwIoControlCode==DIOC_Open
xor eax,eax
.endif
ret
EndProc OnDeviceIoControl
VxD_PAGEABLE_CODE_ENDS
end
;-------------------------------------------------------------------------------------------------------------------------------- ; Module Definition File ;---------------------------------------------------------------------------------------------------------------------------------
VXD DYNAVXD DYNAMIC
SEGMENTS
_LPTEXT CLASS 'LCODE' PRELOAD NONDISCARDABLE
_LTEXT CLASS 'LCODE' PRELOAD NONDISCARDABLE
_LDATA CLASS 'LCODE' PRELOAD NONDISCARDABLE
_TEXT CLASS 'LCODE' PRELOAD NONDISCARDABLE
_DATA CLASS 'LCODE' PRELOAD NONDISCARDABLE
CONST CLASS 'LCODE' PRELOAD NONDISCARDABLE
_TLS CLASS 'LCODE' PRELOAD NONDISCARDABLE
_BSS CLASS 'LCODE' PRELOAD NONDISCARDABLE
_LMGTABLE CLASS 'MCODE' PRELOAD NONDISCARDABLE IOPL
_LMSGDATA CLASS 'MCODE' PRELOAD NONDISCARDABLE IOPL
_IMSGTABLE CLASS 'MCODE' PRELOAD DISCARDABLE IOPL
_IMSGDATA CLASS 'MCODE' PRELOAD DISCARDABLE IOPL
_ITEXT CLASS 'ICODE' DISCARDABLE
_IDATA CLASS 'ICODE' DISCARDABLE
_PTEXT CLASS 'PCODE' NONDISCARDABLE
_PMSGTABLE CLASS 'MCODE' NONDISCARDABLE IOPL
_PMSGDATA CLASS 'MCODE' NONDISCARDABLE IOPL
_PDATA CLASS 'PDATA' NONDISCARDABLE SHARED
_STEXT CLASS 'SCODE' RESIDENT
_SDATA CLASS 'SCODE' RESIDENT
_DBOSTART CLASS 'DBOCODE' PRELOAD NONDISCARDABLE CONFORMING
_DBOCODE CLASS 'DBOCODE' PRELOAD NONDISCARDABLE CONFORMING
_DBODATA CLASS 'DBOCODE' PRELOAD NONDISCARDABLE CONFORMING
_16ICODE CLASS '16ICODE' PRELOAD DISCARDABLE
_RCODE CLASS 'RCODE'
EXPORTS
DYNAVXD_DDB @1
Full ExampleBelow are the source code of the win32 application that loads a dynamic VxD and calls a function in the VxD via DeviceIoControl API.
; VxDLoader.asm
.386
.model flat,stdcall
include windows.inc
include kernel32.inc
includelib kernel32.lib
include user32.inc
includelib user32.lib
.data
AppName db "DeviceIoControl",0
VxDName db "\\.\shellmsg.vxd",0
Success db "The VxD is successfully loaded!",0
Failure db "The VxD is not loaded!",0
Unload db "The VxD is now unloaded!",0
MsgTitle db "DeviceIoControl Example",0
MsgText db "I'm called from a VxD!",0
InBuffer dd offset MsgTitle
dd offset MsgText
.data?
hVxD dd ?
.code
start:
invoke CreateFile,addr VxDName,0,0,0,0,FILE_FLAG_DELETE_ON_CLOSE,0
.if eax!=INVALID_HANDLE_VALUE
mov hVxD,eax
invoke MessageBox,NULL,addr Success,addr AppName,MB_OK+MB_ICONINFORMATION
invoke DeviceIoControl,hVxD,1,addr InBuffer,8,NULL,NULL,NULL,NULL
invoke CloseHandle,hVxD
invoke MessageBox,NULL,addr Unload,addr AppName,MB_OK+MB_ICONINFORMATION
.else
invoke MessageBox,NULL,addr Failure,NULL,MB_OK+MB_ICONERROR
.endif
invoke ExitProcess,NULL
end start
Below is the source code of the dynamic VxD that is called by vxdloader.asm
; ShellMsg.asm
.386p include vmm.inc include vwin32.inc include shell.inc
DECLARE_VIRTUAL_DEVICE SHELLMSG,1,0, SHELLMSG_Control,\
UNDEFINED_DEVICE_ID, UNDEFINED_INIT_ORDER
Begin_control_dispatch SHELLMSG
Control_Dispatch w32_DeviceIoControl, OnDeviceIoControl
End_control_dispatch SHELLMSG
VxD_PAGEABLE_DATA_SEG
pTitle dd ?
pMessage dd ?
VxD_PAGEABLE_DATA_ENDS
VxD_PAGEABLE_CODE_SEG
BeginProc OnDeviceIoControl
assume esi:ptr DIOCParams
.if [esi].dwIoControlCode==DIOC_Open
xor eax,eax
.elseif [esi].dwIoControlCode==1
mov edi,[esi].lpvInBuffer
;-----------------------------------
; copy the message title to buffer
;-----------------------------------
VMMCall _lstrlen, <[edi]>
inc eax
push eax
VMMCall _HeapAllocate,<eax,HEAPZEROINIT>
mov pTitle,eax
pop eax
VMMCall _lstrcpyn,<pTitle,[edi],eax>
;-----------------------------------
; copy the message text to buffer
;-----------------------------------
VMMCall _lstrlen, <[edi+4]>
inc eax
push eax
VMMCall _HeapAllocate,<eax,HEAPZEROINIT>
mov pMessage,eax
pop eax
VMMCall _lstrcpyn,<pMessage,[edi+4],eax>
mov edi,pTitle
mov ecx,pMessage
mov eax,MB_OK
VMMCall Get_Sys_VM_Handle
VxDCall SHELL_sysmodal_Message
VMMCall _HeapFree,pTitle,0
VMMCall _HeapFree,pMessage,0
xor eax,eax
.endif
ret
EndProc OnDeviceIoControl
VxD_PAGEABLE_CODE_ENDS
end
Analysis:We start from VxDLoader.asm.
invoke CreateFile,addr VxDName,0,0,0,0,FILE_FLAG_DELETE_ON_CLOSE,0 .if eax!=INVALID_HANDLE_VALUE mov hVxD,eax .... .else invoke MessageBox,NULL,addr Failure,NULL,MB_OK+MB_ICONERROR .endifWe call CreateFile to load the dynamic VxD. Note
FILE_FLAG_DELETE_ON_CLOSE flag. This flag instructs Windows to unload the VxD when the VxD handle returned from CreateFile is closed. If CreateFile is successful, we store the VxD handle for future use.
invoke MessageBox,NULL,addr Success,addr AppName,MB_OK+MB_ICONINFORMATION invoke DeviceIoControl,hVxD,1,addr InBuffer,8,NULL,NULL,NULL,NULL invoke CloseHandle,hVxD invoke MessageBox,NULL,addr Unload,addr AppName,MB_OK+MB_ICONINFORMATIONThe program displays a message box when the VxD is loaded/unloaded. It calls
DeviceIoControl with
dwIoControlCode 1 and passes the address of
InBuffer in
lpInBuffer parameter, and the size of
InBuffer (8) in
nInBufferSize. InBuffer is a dword array of two elements: each element is the address of a text string.
MsgTitle db "DeviceIoControl Example",0 MsgText db "I'm called from a VxD!",0 InBuffer dd offset MsgTitle dd offset MsgTextNow we turn our attention to the VxD.
It processes only
w32_deviceIoControl message. When
w32_deviceIoControl message is sent,
OnDeviceIoControl procedure is called.
BeginProc OnDeviceIoControl assume esi:ptr DIOCParams .if [esi].dwIoControlCode==DIOC_Open xor eax,eaxOnDeviceIoControl processes DIOC_Open code by returning 0 in eax.
.elseif [esi].dwIoControlCode==1 mov edi,[esi].lpvInBufferIt also processes control code 1. The first thing it does is to extract the data in lpvInBuffer which are the two dwords passed in lpInBuffer of DeviceIoControl API. It puts the address to the dword array into edi for extraction. The first dword is the address of the text to be used as the message box title. The second dword is the address of the text to be used as the message box text.
;----------------------------------- ; copy the message title to buffer ;----------------------------------- VMMCall _lstrlen, <[edi]> inc eax push eax VMMCall _HeapAllocate,<eax,HEAPZEROINIT> mov pTitle,eax pop eax VMMCall _lstrcpyn,<pTitle,[edi],eax>It calculates the length of the message box title by calling VMM service
_lstrlen. The value in eax returned by
_lstrlen is the length of the string. We increase the length by 1 to take into account the terminating NULL. Next we allocate a block of memory large enough to hold the string with its terminating NULL by calling
_HeapAllocate.
HEAPZEROINIT flag instructs
_HeapAllocate to zero out the memory block.
_HeapAllocate returns the address of the memory block in eax. We then copy the string from the address space of the win32 app into the memory block we allocated. We do the same operation on the text string that we will use as the message box text.
mov edi,pTitle mov ecx,pMessage mov eax,MB_OK VMMCall Get_Sys_VM_Handle VxDCall SHELL_sysmodal_MessageWe store the addresses of the title and message into edi and ecx, respectively. Put the desired flag into eax, obtain the VM handle of the system VM by calling
Get_Sys_VM_handle and then call
SHELL_Sysmodal_Message.
SHELL_SysModal_Message is the system modal version of
SHELL_Message. It freezes the system until the user responds to the message box.
VMMCall _HeapFree,pTitle,0 VMMCall _HeapFree,pMessage,0When
SHELL_Sysmodal_Message returns, we can free the memory blocks by calling
_HeapFree.
ConclusionDeviceIoControl interface makes it ideal to use a dynamic VxD as a ring-0 DLL extension to your win32 application.
[Iczelion's Win32 Assembly Homepage]
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