The first class is a simple wrapper of CRITICAL_SECTION. The second class provides a scoped lock. Even an exception occurs, the destructor of CGuard can automatically release the lock.
static CThreadMutext g_lockSomething;
// a function that want to access some thing
...
CGuard<CThreadMutext> guard(lockSomething);
// A c++ class wrapper to simplify the use of CRITICAL_SECTION
class CThreadMutex
{
public:
CThreadMutex()
{
::InitializeCriticalSection(&m_cs);
}
~CThreadMutex()
{
::DeleteCriticalSection(&m_cs);
}
void Enter() const
{
::EnterCriticalSection((LPCRITICAL_SECTION)&m_cs);
}
void Leave() const
{
::LeaveCriticalSection((LPCRITICAL_SECTION)&m_cs);
}
#if(_WIN32_WINNT >= 0x0400)
BOOL TryEnter() const
{
return ::TryEnterCriticalSection((LPCRITICAL_SECTION)&m_cs);
}
#endif /* _WIN32_WINNT >= 0x0400 */
private:
CRITICAL_SECTION m_cs;
HIDDEN_COPY(CThreadMutex);
MEM_LEAK_DETECT;
};
// Gurad class that use stack to autoly perform lock and unloack action
template <class MUTEX>
class CGuard
{
public:
CGuard(const MUTEX& mutex)
:m_oMutex(mutex)
{
m_oMutex.Enter();
}
~CGuard()
{
m_oMutex.Leave();
}
private:
const MUTEX& m_oMutex;
CGuard(const CGuard&);
CGuard& operator = (const CGuard&);
};
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